Saturday, 31 December 2016

This is Not a Test: Witness Me


Recently Joe McGuire, the creator of This is not a Test commented that he had been working on vehicle rules to add to the game.  I was pretty stoked because as much as I like Fallout my Post Apocalypse isn't complete with Mad Max which means the rising crescendo of supercharged engines guzzling precious gasoline.  I built a few PA vehicles intended for the tabletop in the last year but the project I just completed is a story of terrible failures and hopefully; Redemption.

Tuesday, 15 November 2016

Strange Aeons: Heroes Coast to Coast


My recent Strange Aeons posts have involved filling out the ranks of my nefarious lurkers collection and poor Captain Reid has found his sanity tested at the prospect of facing all of these horrors alone.  For the welfare of our stalwart hero and to balance things out a bit I finished up three prospective C.O.R.D. agents who might join the fray against the dark forces,

Sunday, 5 June 2016

Bolt Action: Approaching Konflikt


I painted some Bolt Action British Commandos a few years ago and that was the closest that I came to actually playing.  I enjoy reading history and have been fascinated by the Second World War since I was a little horrid and cracked open my Grandfather's Time-Life, "World at War" books.  After all of these years I never had anything to do with WW2 wargaming.

Friday, 3 June 2016

Frostgrave: Buried Treasure


As with all of my projects I've been less than productive in regard to Frostgrave.  Probably more so.  I haven't exactly been prolific but at least I have made some posts recently so self high 5s for me.  I really intended to do more with the frozen city and even play some games (Ha Ha!) but between ignoring all things creative and being distracted by other shiny unpainted piles of lead this one fell by the way side.


Thursday, 26 May 2016

Strange Aeons: A rolling blog gathers no Fungi from Yuggoth




I painted up a set of Mi-Go that I'd ordered from RAFM.  The models are from the old Grenadier Cthulhulu line that supported the RPG back in the early 80's.  They are fairly simple models and don't measure up to contemporary models in many technical aspects but I thought they had a charm to them just the same.  The oddness of the sculpts lent them their role as an otherworldly horror so I thought they would be an awesome addition to my Strange Aeons collection.

Sunday, 22 May 2016

Blood Bowl: Remember the Corsairs

Passing the torch.
It's been almost two years since I published a blog entry about my attempts to revive my old Dark Elf Blood Bowl team; The Kar Karond Corsairs.  For the most part I was pleased with the results of my Witch Elf conversion, I had a brand new Witch Elf plastic kit to thank for that and everything seemed to be coming along nicely.  Unfortunately I hit a rather ugly lineman.  I intended to use dark elf corsair plastic kit as the basis for the linemen and the test model looked terrible.  It really had no redeeming qualities.  The model itself was boring.  I think it's important for a lineman model to be innocuous to showcase the positional players but no miniature should be truly boring.  To make matters worse my dull test model sported a truly ugly colour scheme.  It was almost a paradox.  I couldn't recall what the model looked like but I couldn't unsee the ass-like palette.

Tuesday, 3 May 2016

Strange Aeons: Those Intrepid Investigators and their Driving Machines




I managed to pick up a small lot of 1/43 scale cars for the Strange Aeons games I'm planning to play.  The six vehicles range from 1925 to 1929.  While my story starts in 1921 I don't know much about vintage automobiles so when I look at them my brain registers, "old cars" and they look right.